The COMMIX project aims to:

  • Combat low levels of literacy
  • Engage at-risk students in literacies and academic learning
  • Empower learners to become creators of their own stories (individually or collaboratively)
  • Provide innovative pedagogical methods towards the use of comics and digital storytelling in education
  • Empower stakeholders to use innovative ICT-based educational practices in enhancing young people’s reading attitudes
  • Facilitate the use of comics in education by building communities through the use of Web 2.0 technologies
  • Implement ways in which technology can support the use of comics for diverse readers.